Hard at Work!
Now that the group has finished the building virtual worlds project, it’s time for Team Jamaka to switch gears and finish AirStyx. We knew that we had much to do and we were ready to do our best.
Due to the fatigue of late nights of the other projects, the team had a hard time to focus and deliver quick results. After realizing so, Al gathers his energy and starts drawing a tally chart of a ‘to do list’ to make the group aware of what was left to be done.
After doing so, the team gathered their focus back. Since Al had to integrate all the assets into the flash project, he had a good idea on how far the team progressed. Eventually it led to a Director/Producer role with the support of Jen and Airlia who sat beside him to confirm the visuals with the story.
We then found out that the green screen footage for selecting the characters did not go well. Therefore, Al needed to quickly think on his feet and reorganize the process in order to RESHOOT these clips make them optimal of Khadija to process the images. It was very nerve wrecking and it took a lot of energy to make sure that no one will get lost in the process within the fast pace we were working in. With the help of the tally chart and re-iterating what had to be done, we maintained the focus level for two more days before the submission.
Everyone worked very hard on their roles and fed all the different puzzle pieces for Al to build together.





